UNIT – 4

Switching Techniques

Unit-04/Lecture-01

 

Switching Techniques

Switching is a technique which is used in large network,large I mean those networks that contains large no. of node,wire,device etc.In this type of networks it is difficult to connect nodes point to point.So in this situation we used Switching Technique.In simple words Switching is a hardware or software device which create a connection between one or more than one device/node/computer.

Packet Switching

Packet switching features delivery of variable bitrate data streams (sequences of packets) over a shared network which allocates transmission resources as needed using statistical multiplexing or dynamic bandwidth allocation techniques. When traversing network adapters, switches, routers, and other network nodes, packets are buffered and queued, resulting in variable delay and throughput depending on the network's capacity and the traffic load on the network.

Packet switching contrasts with another principal networking paradigm, circuit switching, a method which sets up a limited number of dedicated connections of constant bit rate and constant delay between nodes for exclusive use during the communication session. In cases where traffic fees are charged (as opposed to flat rate), for example in cellular communication services, circuit switching is characterized by a fee per unit of connection time, even when no data is transferred, while packet switching is characterized by a fee per unit of information transmitted (characters, packets, messages)

Packet mode communication may be utilized with or without intermediate forwarding nodes (packet switches or routers). Packets are normally forwarded by intermediate network nodes asynchronously using first-in, first-out buffering, but may be forwarded according to some scheduling discipline for fair queuing, traffic shaping, or for differentiated or guaranteed quality of service, such as weighted fair queuing or leaky bucket. In case of a shared physical medium (radio, 10BASE5 or thick Ethernet,), the packets may be delivered according to a multiple access scheme.

Packet switching features delivery of variable bitrate data streams (sequences of packets) over a shared network which allocates transmission resources as needed using statistical multiplexing or dynamic bandwidth allocation techniques. When traversing network adapters, switches, routers, and other network nodes, packets are buffered and queued, resulting in variable delay and throughput depending on the network's capacity and the traffic load on the network.

Packet switching contrasts with another principal networking paradigm, circuit switching, a method which sets up a limited number of dedicated connections of constant bit rate and constant delay between nodes for exclusive use during the communication session. In cases where traffic fees are charged (as opposed to flat rate), for example in cellular communication services, circuit switching is characterized by a fee per unit of connection time, even when no data is transferred, while packet switching is characterized by a fee per unit of information transmitted (characters, packets, messages.

Circuit Switching

Circuit switching is a methodology of implementing a telecommunications network in which two network nodes establish a dedicated communications channel (circuit) through the network before the nodes may communicate. The circuit guarantees the full bandwidth of the channel and remains connected for the duration of the communication session. The circuit functions as if the nodes were physically connected as with an electrical circuit.

The defining example of a circuit-switched network is the early analog telephone network. When a call is made from one telephone to another, switches within the telephone exchanges create a continuous wire circuit between the two telephones, for as long as the call lasts.

Circuit switching contrasts with packet switching which divides the data to be transmitted into packets transmitted through the network independently. In packet switching, instead of being dedicated to one communication session at a time, network links are shared by packets from multiple competing communication sessions, resulting in the loss of the quality of service guarantees that are provided by circuit switching.

In circuit switching, the bit delay is constant during a connection, as opposed to packet switching, where packet queues may cause varying and potentially indefinitely long packet transfer delays. No circuit can be degraded by competing users because it is protected from use by other callers until the circuit is released and a new connection is set up. Even if no actual communication is taking place, the channel remains reserved and protected from competing users.

Virtual circuit switching is a packet switching technology that emulates circuit switching, in the sense that the connection is established before any packets are transferred, and packets are delivered in order.

While circuit switching is commonly used for connecting voice circuits, the concept of a dedicated path persisting between two communicating parties or nodes can be extended to signal content other than voice. Its advantage is that it provides for continuous transfer without the overhead associated with packets making maximal use of available bandwidth for that communication. Its disadvantage is that it can be relatively inefficient because unused capacity guaranteed to a connection cannot be used by other connections on the same network.

Hybrid Switching  (RGPV Dec2012)

Our new-generation Hybrid Switch Technology represents a major evolution. With full bandwidth for SDH and packet connections, it offers traffic switching in native formats and the deployment flexibility of non-blocking connectivity, using patent-pending technology.

The new technology provides a bandwidth of 480Gb/s for both TDM circuits and packet connections, with the native-format traffic switching including native SDH cross-connecting, free of circuit emulation penalties for TDM switching. Similarly, native packet switching is achieved without any stranded bandwidth.

Non-blocking connectivity enables every input to connect to any output, while offering native multicast broadcast functionality, with Fujitsu’s technology reducing the overall complexity of the system and increasing its throughput.

Single Bit Error And Burst Error

When data is being transmitted from one machine to another, it may be possible that data become corrupted on its, way. Some of the bits may be altered, damaged or lost during transmission. Such a condition is known as error.

The error may occur because of noise on line, attenuation and delay distortion. For reliable communication, it is important that errors are detected and corrected.

 

 

S.NO

RGPV QUESTIONS

Year

Marks

Q.1

Explain briefly about the hybrid switching technique

 Dec2012

7

 


 

Unit-04/Lecture-02

 

 

Type of Errors (RGPV Dec2013)

There are two main types of errors in transmissions:

1 single bit error

2 burst error

Single bit error:

 It means only one bit of data unit is changed from 1 to 0 or from 0 to 1 as shown in fig.

Single bit error can happen in parallel transmission where all the data bits are transmitted using separate wires. Single bit errors are the least likely type of error in serial transmission.

 

Burst Error:

 It means two or more bits in data unit are changed from 1 to 0 from 0 to 1 as shown in fig.

In burst error, it is not necessary that only consecutive bits are changed. The length of burst error is measured from first changed bit to last changed bit. As shown in fig. length of burst error is 8, although some bits are unchanged in between. Burst error is most likely to occur in a serial transmission. The noise occurring for a longer duration affects multiple bits. The number of bits affected depends on the data rate & duration of noise. For e.g. if data rate is 1 kbps, a noise of 1/100 second can affect 10 bits.

Error Detection Schemes

Error detection is most commonly realized using a suitable hash function (or checksum algorithm). A hash function adds a fixed-length tag to a message, which enables receivers to verify the delivered message by recomputing the tag and comparing it with the one provided.

There exists a vast variety of different hash function designs. However, some are of particularly widespread use because of either their simplicity or their suitability for detecting certain kinds of errors (e.g., the cyclic redundancy check's performance in detecting burst errors).

Random-error-correcting codes based on minimum distance coding can provide a suitable alternative to hash functions when a strict guarantee on the minimum number of errors to be detected is desired. Repetition codes, described below, are special cases of error-correcting codes: although rather inefficient, they find applications for both error correction and detection due to their simplicity.

 

 

 

 

 

 

S.NO

RGPV QUESTIONS

Year

Marks

Q.1

Explain the types of error in data communication

Dec.2013

6

 

 

 

 


 

Unit-04/Lecture-03

 

Repetition Codes

A repetition code is a coding scheme that repeats the bits across a channel to achieve error-free communication. Given a stream of data to be transmitted, the data is divided into blocks of bits. Each block is transmitted some predetermined number of times. For example, to send the bit pattern "1011", the four-bit block can be repeated three times, thus producing "1011 1011 1011". However, if this twelve-bit pattern was received as "1010 1011 1011" – where the first block is unlike the other two – it can be determined that an error has occurred.

 

Repetition codes are very inefficient, and can be susceptible to problems if the error occurs in exactly the same place for each group (e.g., "1010 1010 1010" in the previous example would be detected as correct). The advantage of repetition codes is that they are extremely simple, and are in fact used in some transmissions of numbers stations.

Parity Bits

A parity bit is a bit that is added to a group of source bits to ensure that the number of set bits (i.e., bits with value 1) in the outcome is even or odd. It is a very simple scheme that can be used to detect single or any other odd number (i.e., three, five, etc.) of errors in the output. An even number of flipped bits will make the parity bit appear correct even though the data is erroneous.

Extensions and variations on the parity bit mechanism are horizontal redundancy checks, vertical redundancy checks, and "double," "dual," or "diagonal" parity (used in RAID-DP).

Checksums

 

A checksum of a message is a modular arithmetic sum of message code words of a fixed word length (e.g., byte values). The sum may be negated by means of a ones'-complement operation prior to transmission to detect errors resulting in all-zero messages.

Checksum schemes include parity bits, check digits, and longitudinal redundancy checks. Some checksum schemes, such as the Damm algorithm, the Luhn algorithm, and the Verhoeff algorithm, are specifically designed to detect errors commonly introduced by humans in writing down or remembering identification numbers.

Cyclic Redundancy Checks (Crcs)  (RGPV Dec2013)

A cyclic redundancy check (CRC) is a single-burst-error-detecting cyclic code and non-secure hash function designed to detect accidental changes to digital data in computer networks. It is not suitable for detecting maliciously introduced errors. It is characterized by specification of a so-called generator polynomial, which is used as the divisor in a polynomial long division over a finite field, taking the input data as the dividend, and where the remainder becomes the result.

Cyclic codes have favorable properties in that they are well suited for detecting burst errors. CRCs are particularly easy to implement in hardware, and are therefore commonly used in digital networks and storage devices such as hard disk drives.

Even parity is a special case of a cyclic redundancy check, where the single-bit CRC is generated by the divisor x + 1.

Cryptographic Hash Functions

The output of a cryptographic hash function, also known as a message digest, can provide strong assurances about data integrity, whether changes of the data are accidental (e.g., due to transmission errors) or maliciously introduced. Any modification to the data will likely be detected through a mismatching hash value. Furthermore, given some hash value, it is infeasible to find some input data (other than the one given) that will yield the same hash value. If an attacker can change not only the message but also the hash value, then a keyed hash or message authentication code (MAC) can be used for additional security. Without knowing the key, it is infeasible for the attacker to calculate the correct keyed hash value for a modified message.

Error-Correcting Codes

Any error-correcting code can be used for error detection. A code with minimum Hamming distance, d, can detect up to d − 1 errors in a code word. Using minimum-distance-based error-correcting codes for error detection can be suitable if a strict limit on the minimum number of errors to be detected is desired.

Codes with minimum Hamming distance d = 2 are degenerate cases of error-correcting codes, and can be used to detect single errors. The parity bit is an example of a single-error-detecting code.

Error Correction

 

Automatic Repeat Request

Automatic Repeat reQuest (ARQ) is an error control method for data transmission that makes use of error-detection codes, acknowledgment and/or negative acknowledgment messages, and timeouts to achieve reliable data transmission. An acknowledgment is a message sent by the receiver to indicate that it has correctly received a data frame.

Usually, when the transmitter does not receive the acknowledgment before the timeout occurs (i.e., within a reasonable amount of time after sending the data frame), it retransmits the frame until it is either correctly received or the error persists beyond a predetermined number of retransmissions.

Three types of ARQ protocols are Stop-and-wait ARQ, Go-Back-N ARQ, and Selective Repeat ARQ.

ARQ is appropriate if the communication channel has varying or unknown capacity, such as is the case on the Internet. However, ARQ requires the availability of a back channel, results in possibly increased latency due to retransmissions, and requires the maintenance of buffers and timers for retransmissions, which in the case of network congestion can put a strain on the server and overall network capacity.

 

Error-correcting code

An error-correcting code (ECC) or forward error correction (FEC) code is a system of adding redundant data, or parity data, to a message, such that it can be recovered by a receiver even when a number of errors (up to the capability of the code being used) were introduced, either during the process of transmission, or on storage. Since the receiver does not have to ask the sender for retransmission of the data, a back-channel is not required in forward error correction, and it is therefore suitable for simplex communication such as broadcasting. Error-correcting codes are frequently used in lower-layer communication, as well as for reliable storage in media such as CDs, DVDs, hard disks, and RAM.

Error-correcting codes are usually distinguished between convolutional codes and block codes:

  • Convolutional codes are processed on a bit-by-bit basis. They are particularly suitable for implementation in hardware, and the Viterbi decoder allows optimal decoding.

Shannon's theorem is an important theorem in forward error correction, and describes the maximum information rate at which reliable communication is possible over a channel that has a certain error probability or signal-to-noise ratio (SNR). This strict upper limit is expressed in terms of the channel capacity. More specifically, the theorem says that there exist codes such that with increasing encoding length the probability of error on a discrete memoryless channel can be made arbitrarily small, provided that the code rate is smaller than the channel capacity. The code rate is defined as the fraction k/n of k source symbols and n encoded symbols.

The actual maximum code rate allowed depends on the error-correcting code used, and may be lower. This is because Shannon's proof was only of existential nature, and did not show how to construct codes which are both optimal and have efficient encoding and decoding algorithms.

 

             

 

 

 

 

 

S.NO

RGPV QUESTIONS

Year

Marks

Q.1

Discuss briefly about redundancy checks

Dec  2013

 

4

 

 

 

 

 

 


 

 

Unit-04/Lecture-04

 

Integrated Services for Digital Network (ISDN)  (RGPV Dec2012/Dec 2013)

Integrated Services for Digital Network (ISDN) is a set of communication standards for simultaneous digital transmission of voice, video, data, and other network services over the traditional circuits of the public switched telephone network. It was first defined in 1988 in the CCITT red book. Prior to ISDN, the telephone system was viewed as a way to transport voice, with some special services available for data. The key feature of ISDN is that it integrates speech and data on the same lines, adding features that were not available in the classic telephone system. There are several kinds of access interfaces to ISDN defined as Basic Rate Interface (BRI), Primary Rate Interface (PRI), Narrowband ISDN (N-ISDN), and Broadband ISDN (B-ISDN).

ISDN is a circuit-switched telephone network system, which also provides access to packet switched networks, designed to allow digital transmission of voice and data over ordinary telephone copper wires, resulting in potentially better voice quality than an analog phone can provide. It offers circuit-switched connections (for either voice or data), and packet-switched connections (for data), in increments of 64 kilobit/s. A major market application for ISDN in some countries is Internet access, where ISDN typically provides a maximum of 128 kbit/s in both upstream and downstream directions. Channel bonding can achieve a greater data rate; typically the ISDN B-channels of three or four BRIs (six to eight 64 kbit/s channels) are bonded.

ISDN should not be mistaken for its use with a specific protocol, such as Q.931 where as ISDN is employed as the network, data-link and physical layers in the context of the OSI model. In a broad sense ISDN can be considered a suite of digital services existing on layers 1, 2, and 3 of the OSI model. ISDN is designed to provide access to voice and data services simultaneously.

However, common use reduced ISDN to be limited to Q.931 and related protocols, which are a set of protocols for establishing and breaking circuit switched connections, and for advanced calling features for the user. They were introduced in 1986.

In a videoconference, ISDN provides simultaneous voice, video, and text transmission between individual desktop videoconferencing systems and group (room) videoconferencing systems

ISDN Interface

The entry level interface to ISDN is the Basic(s) Rate Interface (BRI), a 128 kbit/s service delivered over a pair of standard telephone copper wires. The 144 kbit/s payload rate is broken down into two 64 kbit/s bearer channels ('B' channels) and one 16 kbit/s signaling channel ('D' channel or data channel). This is sometimes referred to as 2B+D.

The interface specifies the following network interfaces:

  • The U interface is a two-wire interface between the exchange and a network terminating unit, which is usually the demarcation point in non-North American networks.
  • The T interface is a serial interface between a computing device and a terminal adapter, which is the digital equivalent of a modem.
  • The S interface is a four-wire bus that ISDN consumer devices plug into; the S & T reference points are commonly implemented as a single interface labeled 'S/T' on an Network termination 1 (NT1).
  • The R interface defines the point between a non-ISDN device and a terminal adapter (TA) which provides translation to and from such a device.

Primary Rate Interface

The other ISDN access available is the Primary Rate Interface (PRI), which is carried over an E1 (2048 kbit/s) in most parts of the world. An E1 is 30 'B' channels of 64 kbit/s, one 'D' channel of 64 kbit/s and a timing and alarm channel of 64 kbit/s.

In North America PRI service is delivered on one or more T1 carriers (often referred to as 23B+D) of 1544 kbit/s (24 channels). A PRI has 23 'B' channels and 1 'D' channel for signalling (Japan uses a circuit called a J1, which is similar to a T1). Inter-changeably but incorrectly, a PRI is referred to as T1 because it uses the T1 carrier format. A true T1 (commonly called "Analog T1" to avoid confusion) uses 24 channels of 64 kbit/s of in-band signaling. Each channel uses 56 kb for data and voice and 8 kb for signaling and messaging. PRI uses out of band signaling which provides the 23 B channels with clear 64 kb for voice and data and one 64 kb 'D' channel for signaling and messaging. In North America, Non-Facility Associated Signalling allows two or more PRIs to be controlled by a single D channel, and is sometimes called "23B+D + n*24B". D-channel backup allows for a second D channel in case the primary fails. NFAS is commonly used on a T3.

PRI-ISDN is popular throughout the world, especially for connecting PBXs to PSTN.

While the North American PSTN can use PRI or Analog T1 format from PBX to PBX, the POTS or BRI can be delivered to a business or residence. North American PSTN can connect from PBX to PBX via Analog T1, T3, PRI, OC3, etc.

Even though many network professionals use the term "ISDN" to refer to the lower-bandwidth BRI circuit, in North America BRI is relatively uncommon whilst PRI circuits serving PBXs are commonplace.

ISDN Devices

ISDN devices include terminals, terminal adapters (TAs), network-termination devices, line-termination equipment, and exchange-termination equipment. ISDN terminals come in two types. Specialized ISDN terminals are referred to as terminal equipment type 1 (TE1). Non-ISDN terminals, such as DTE, that predate the ISDN standards are referred to as terminal equipment type 2 (TE2). TE1s connect to the ISDN network through a four-wire, twisted-pair digital link. TE2s connect to the ISDN network through a TA. The ISDN TA can be either a standalone device or a board inside the TE2. If the TE2 is implemented as a standalone device, it connects to the TA via a standard physical-layer interface. Examples include EIA/TIA-232-C (formerly RS-232-C), V.24, and V.35.

Beyond the TE1 and TE2 devices, the next connection point in the ISDN network is the network termination type 1 (NT1) or network termination type 2 (NT2) device. These are network-termination devices that connect the four-wire subscriber wiring to the conventional two-wire local loop. In North America, the NT1 is a customer premises equipment (CPE) device. In most other parts of the world, the NT1 is part of the network provided by the carrier. The NT2 is a more complicated device that typically is found in digital private branch exchanges (PBXs) and that performs Layer 2 and 3 protocol functions and concentration services. An NT1/2 device also exists as a single device that combines the functions of an NT1 and an NT2.

ISDN specifies a number of reference points that define logical interfaces between functional groups, such as TAs and NT1s. ISDN reference points include the following:

  • R - The reference point between non-ISDN equipment and a TA.
  • S - The reference point between user terminals and the NT2.
  • T - The reference point between NT1 and NT2 devices.
  • U - The reference point between NT1 devices and line-termination equipment in the carrier network. The U reference point is relevant only in North America, where the NT1 function is not provided by the carrier network.


Figure: Sample ISDN Configuration Illustrates Relationships Between Devices and Reference Points illustrates a sample ISDN configuration and shows three devices attached to an ISDN switch at the central office. Two of these devices are ISDN-compatible, so they can be attached through an S reference point to NT2 devices. The third device (a standard, non-ISDN telephone) attaches through the reference point to a TA. Any of these devices also could attach to an NT1/2 device, which would replace both the NT1 and the NT2. In addition, although they are not shown, similar user stations are attached to the far-right ISDN switch.

Figure: Sample ISDN Configuration Illustrates Relationships Between Devices and Reference Points

 

  

 

 

 

 

 

S.NO

RGPV QUESTIONS

Year

Marks

Q.1

What is ISDN.Discuss ISDN services and ISDN protocols

DEC2013

Dec 2012

7

7


 

Unit-04/Lecture-05

 

Services   (RGPV Dec2013)

There are two types of services associated with ISDN:

  • BRI
  • PRI

ISDN BRI Service

The ISDN Basic Rate Interface (BRI) service offers two B channels and one D channel (2B+D). BRI B-channel service operates at 64 kbps and is meant to carry user data; BRI D-channel service operates at 16 kbps and is meant to carry control and signaling information, although it can support user data transmission under certain circumstances. The D channel signaling protocol comprises Layers 1 through 3 of the OSI reference model. BRI also provides for framing control and other overhead, bringing its total bit rate to 192 kbps. The BRI physical layer specification is International Telecommunication Union-Telecommunications Standards Section (ITU-T) (formerly the Consultative Committee for International Telegraph and Telephone [CCITT]) I.430.

ISDN PRI Service

ISDN Primary Rate Interface (PRI) service offers 23 B channels and 1 D channel in North America and Japan, yielding a total bit rate of 1.544 Mbps (the PRI D channel runs at 64 kbps). ISDN PRI in Europe, Australia, and other parts of the world provides 30 B channels plus one 64-kbps D channel and a total interface rate of 2.048 Mbps. The PRI physical layer specification is ITU-T I.431.

ISDN Specifications

This section describes the various ISDN specifications for Layer 1, Layer 2, and Layer 3.

Layer 1

ISDN physical layer (Layer 1) frame formats differ depending on whether the frame is outbound (from terminal to network) or inbound (from network to terminal). Both physical layer interfaces are shown in Figure: ISDN Physical Layer Frame Formats Differ Depending on Their Direction.

The frames are 48 bits long, of which 36 bits represent data. The bits of an ISDN physical layer frame are used as follows:

  • F - Provides synchronization
  • L - Adjusts the average bit value
  • E - Ensures contention resolution when several terminals on a passive bus contend for a channel
  • A - Activates devices
  • S - Is unassigned
  • B1, B2, and D - Handle user data

 

Figure: ISDN Physical Layer Frame Formats Differ Depending on Their Direction

Multiple ISDN user devices can be physically attached to one circuit. In this configuration, collisions can result if two terminals transmit simultaneously. Therefore, ISDN provides features to determine link contention. When an NT receives a D bit from the TE, it echoes back the bit in the next E-bit position. The TE expects the next E bit to be the same as its last transmitted D bit.

Terminals cannot transmit into the D channel unless they first detect a specific number of ones (indicating "no signal") corresponding to a pre-established priority. If the TE detects a bit in the echo (E) channel that is different from its D bits, it must stop transmitting immediately. This simple technique ensures that only one terminal can transmit its D message at one time. After successful D-message transmission, the terminal has its priority reduced by requiring it to detect more continuous ones before transmitting. Terminals cannot raise their priority until all other devices on the same line have had an opportunity to send a D message. Telephone connections have higher priority than all other services, and signaling information has a higher priority than nonsignaling information.

Layer 2

Layer 2 of the ISDN signaling protocol is Link Access Procedure, D channel (LAPD). LAPD is similar to High-Level Data Link Control (HDLC) and Link Access Procedure, Balanced (LAPB). As the expansion of the LAPD acronym indicates, this layer is used across the D channel to ensure that control and signaling information flows and is received properly. The LAPD frame format (see Figure: LAPD Frame Format Is Similar to That of HDLC and LAPB)is very similar to that of HDLC; like HDLC, LAPD uses supervisory, information, and unnumbered frames. The LAPD protocol is formally specified in ITU-T Q.920 and ITU-T Q.921.

Figure: LAPD Frame Format Is Similar to That of HDLC and LAPB

The LAPD Flag and Control fields are identical to those of HDLC. The LAPD Address field can be either 1 or 2 bytes long. If the extended address bit of the first byte is set, the address is 1 byte; if it is not set, the address is 2 bytes. The first Address-field byte contains the service access point identifier (SAPI), which identifies the portal at which LAPD services are provided to Layer 3. The C/R bit indicates whether the frame contains a command or a response. The Terminal Endpoint Identifier (TEI) field identifies either a single terminal or multiple terminals. A TEI of all ones indicates a broadcast.

 

 

 

 

 

 

 

 

 

 

 

 

S.NO

RGPV QUESTIONS

Year

Marks

Q.1

What is ISDN. Discuss ISDN services

Dec 2013

7


 

UNIT 4/LECTURE 6

 

 Layer 3

Two Layer 3 specifications are used for ISDN signaling: ITU-T (formerly CCITT) I.450 (also known as ITU-T Q.930) and ITU-T I.451 (also known as ITU-T Q.931). Together, these protocols support user-to-user, circuit-switched, and packet-switched connections. A variety of call-establishment, call-termination, information, and miscellaneous messages are specified, including SETUP, CONNECT, RELEASE, USER INFORMATION, CANCEL, STATUS, and DISCONNECT. These messages are functionally similar to those provided by the X.25 protocol.

Figure: An ISDN Circuit-Switched Call Moves Through Various Stages to Its Destination, from ITU-T I.451, shows the typical stages of an ISDN circuit-switched call.

Figure: An ISDN Circuit-Switched Call Moves Through Various Stages to Its Destination

ISDN is comprised of digital telephony and data-transport services offered by regional telephone carriers. ISDN involves the digitization of the telephone network to transmit voice, data, text, graphics, music, video, and other source material over existing telephone wires.

ISDN devices include the following:

  • Terminals
  • Terminal adapters (TAs)
  • Network-termination devices
  • Line-termination equipment
  • Exchange-termination equipment

The ISDN specification references specific connection points that define logical interfaces between devices.

ISDN uses the following two types of services:

  • Basic Rate Interface (BRI, which offers two B channels and one D channel (2B+D)
  • Primary Rate Interface (PRI), which offers 23 B channels and 1 D channel in North America and Japan, and 30 B channels and 1 D channel in Europe and Australia

ISDN runs on the bottom three layers of the OSI reference model, and each layer uses a different specification to transmit data.

•         Terminal Adapter (TA) - Converter device that converts standard electrical signals into the form used by ISDN - allows non-ISDN devices to operate on an ISDN network.

•         Terminal Equipment Type 1 (TE1) - Compatible with the ISDN network.  Example:Telephones, personal computers, fax machine or videoconferencing machine.

•         Terminal Equipment Type 2 (TE2) - Not compatible with the ISDN network. Example: Analog phone or modem, requires a TA (TE2 connects to TA).

•         Network termination type 1 & 2 (NT1 and NT2) - A  small connection box that physically connects the customer site to the telco local loop, provides a four-wire connection to the customer site and a two-wire connection to the network (PRI – CSU/DSU).

 

 

Protocols

  • NI-1 (US National ISDN Phase 1)
  • NI-2 (US National ISDN Phase 2)
  • 4ESS (Lucent 4ESS specific protocol defined in AT&T TR 41459)

Specifications defining the physical layer and part of the data link layers of ISDN:

From the point of view of the OSI architecture, an ISDN line has a stack of three protocols

  • physical layer
  • data link layer
  • network layer (the ISDN protocol, properly)[

ISDN services  (RGPV Dec2013)

•         Basic Rate Interface (BRI)

–        Two 64 Kbps B channels, one 16 Kbps D channel, and 48 Kbps worth of framing and synchronization.

–        Available data bandwidth: 128 Kbps (2 x 64 Kbps)

–        User bandwidth: 144 Kbps (128 Kbps + a 16 Kbps D channel)

–        Total line capacity: 192 Kbps (144 Kbps + 48 Kbps framing)

•         Each B channel can be used for separate applications

–        Such as Internet  and Voice

•         Allows individual B channels to be aggregated together into a Multilink channel

•         Primary Rate Interface (PRI)

–        A PRI connection can assign various 64 Kbps channels to both ISDN and analog modem connections

–        North America and Japan – PRI service has 23 64 Kbps B channels, one 64 Kbps D channel, and 8 Kbps of synchronization and framing for a total bit rate of up to 1.544 Mbps (same as T1)

–        Europe, Australia, and other parts of the world – PRI service has 30 64 Kbps B channels, one 64 Kbps D channel, and 64 Kbps of framing and synchronization for a total bit rate of up to 2.048 Mbps (same as E1)

•         Each B channel to be used for separate applications including voice, data and Internet

•         Multiple B channels can be Multilinked together

 

 

S.NO

RGPV QUESTION

YEAR

MARKS

Q.1

Discuss ISDN services and ISDN protocols

DEC 2013

7

 

 

 

 

 

 


 

UNIT 4/LECTURE 7

 

ISDN refrence points

•         U - Two wire cable that connects the customer’s equipment to the telecommunications provider

•         R - Point between non-ISDN equipment (TE2) and the TA

•         S - Four-wire cable from TE1 or TA to the NT1 or NT2

•         T - Point between NT1 and NT2

 

 

 

 

•         The ISDN Physical Layer

•         The ISDN Data Link Layer

•         The ISDN Network Layer

Physical layer ISDN protocols

–        BRI (ITU-T I.430) / PRI (ITU-T I.431)

•         Defines two ISDN physical layer frame formats

–        Inbound (local exchange to ISDN customer)

–        Outbound (ISDN customer to local exchange )

•         Data link layer ISDN protocols

–        LAPD signaling protocol (ITU-T Q.920 for BRI and Q.921 for PRI) for transmitting control and signaling information over the D channel

•         LAPD frame format similar to ISO HDLC frame format

•         Network layer ISDN protocols

–        ITU-T I.930 and ITU-T Q.931 defines switching and signaling methods using the D channel.